Explore Twenty-Nine New Game Cards from Magic's Teenage Mutant Ninja Turtles Expansion (Featuring a Commander Deck!)
The world's favorite pizza-eating heroes are coming to Magic: The Gathering. The popular trading card game's publisher, the game's creators, announced a highly anticipated Teenage Mutant Ninja Turtles collaboration during a special event hosted at NYCC. Is this a radical addition or simply another Universes Beyond marketing move? We'll let you decide.
Take a look here at all the details revealed from the Magic x Teenage Mutant Ninja Turtles collaboration, along with some useful background. Everything listed here releases on March 6, 2026, with one exception — the Pizza Bundle arrives a couple of weeks after on March 27th.
Magic x TMNT: Core Set Cards
Before diving into the many unique products and bundles on offer, let’s take a look at the full lineup from the core Teenage Mutant Ninja Turtles set that were revealed by the developers. Play boosters for the set are priced at $6.99 each, while Collector Boosters should run $37.99 per booster.
Let's unpack a few shell-shocking details. First, a new gameplay mechanic called Sneak Attack, which is a riff on the already established Ninjutsu ability, where gamers can play big creatures onto the battlefield when an attacker goes unblocked. The big difference here is that this new ability can affect spells that aren’t creatures as well. The designers also used this chance to clean up the ability a bit (It is treated as casting, unlike the older mechanic). The original ability isn't going away, but chances are players will encounter the new mechanic in future sets moving forward.
Should we go back to the Kamigawa plane, it’s possible we’d use the original ability since that's where it originated and it is iconic of that world,” a senior game designer stated. “However on other planes, because the rules are cleaner and Sneak is what's going to be in standard, it's more likely we’ll use the updated version.”
That second variant of the leader Turtle, Sewer Samurai card, is one of four cards with unique artwork created exclusively for the expansion by Teenage Mutant Ninja Turtles original artist the co-creator.
Additionally, should you be surprised by the rules text on Turtles Forever card, which allows playing game cards that aren't in your main deck, so was I. Yet according to the developers, it’s now a legal card in every format of Magic.
In any case, here are the highly unusual full-art lands from this set:
Following the company’s current policy, all these cards are all legal in Magic’s Standard play. The designers say they took care to ensure the new cards and gameplay elements meshed well with current Standard expansions such as Edge of Eternities.
“I headed the development for 15 months and we knew it was going to be Standard-legal and which sets were going to be alongside it in standard,” the designer commented. “We designed to ensure that they work well with some of those sets including Edge of Eternities.”
As an instance, each of TMNT and Edge of Eternities include a Izzet strategy built around artifacts.
“They combine to provide the components for a fun Standard-legal deck,” the designer added.
Commander Deck: Turtle Power
After declining to design any Commander precons for the Spider-Man set and the forthcoming Avatar: The Last Airbender expansions, Wizards is reversing course with Teenage Mutant Ninja Turtles. This time it’s just one precon, but it does come with six distinct legendary cards who could work as your commander based on how you pair them (five of the cards include a unique Partner mechanic named “Character Select” that allows starting with two of them in the command zone instead of only one). Take a look for yourself:
The Turtle Power precon is set at $69.99, although the price may rise based on popularity. Wizards told that it includes 43 new cards altogether, which means an extra 37 TMNT-themed game cards besides the six legendary creatures pictured earlier. (Doing some rough math, this suggests approximately 20 reprints if we estimate the precon comes with 37 lands.)
How will the Turtles version of the iconic Sol Ring look like? Fans must wait and see.
Standard Bundle (Standard Edition)
As per usual, Wizards is selling a collection. This one is priced at $69.99 and contains the listed items:
- 9 Standard Boosters
- 15 Traditional foil land cards
- 15 Regular land cards
- 2 helper cards
- 1 Foil promotional card
- One Oversized life tracker
- One storage box
Pizza Bundle
Here’s a unique concept for the Teenage Mutant Ninja Turtles set, primarily because it comes in what looks like a pizza delivery box. Every Pizza Bundle is priced at $99.99 and includes the following:
- 9 Play Boosters
- One Collector Booster
- Twenty-five Non-foil pizza-themed lands
- 5 Foil pizza basic lands
- Two Traditional foil pizza bundle promo cards
- 2 helper cards
- 1 Large spindown life counter
- One Card-storage box
If you’re wondering what a “pizza bundle promo” means, it’s essentially a reprint of an older card featuring all-new Turtle-themed artwork. Wizards showed an example for the popular Magic card Dark Ritual depicting Splinter sprinkling black licorice pieces on a pizza slice. There are six different Pizza Bundle promo cards available.
The Pizza Bundle launches a few weeks after the main set on March 27, 2026.
Draft Night
This special bundle is designed for a four-person draft and costs $119.99. It includes:
- Twelve Standard Boosters (the perfect amount four people to draft)
- 1 Collector Booster (aka, the reward for coming in first)
- Ninety Regular basic lands (for building your draft deck)
- 10 Non-foil token cards
- One Draft insert (a one-sheet guide to drafting this expansion)
Turtle Team-Up
Lastly, Wizards are doing something new with Teenage Mutant Ninja Turtles as part of its continued initiative to create Magic products aimed at beginners. Here, the cooperative set is a unique product of prebuilt decks that allow two players team up against a “Boss” enemy deck that pilots itself.
The general idea is that each Boss card grants unique powers to the creature cards contained in the boss deck. Each Boss automatically casts an additional card per turn, and players begin fighting {one Boss|